Graswald Case Study
OVERVIEW

Graswald was a nature-focused 3D asset marketplace that catered to digital artists and VFX professionals. As the sole product designer, I worked on improving the end-to-end user experience from browsing and purchasing assets to downloading and managing licenses. My work focused heavily on research, user feedback, and iterative design to reduce user friction and improve retention across the platform.

A black and white image of a handrawn logo
Image of a Gray to white soft gradient

YEAR

2023 - 2024

ROLE

Product Designer

SERVICES

Product Design

Ux Research

My Role

Led UX research across 700+ survey responses and multiple user interviews

  • Identified friction points in the browsing and download journey

  • Redesigned key flows: asset pages, checkout, onboarding, and account dashboard

  • Worked closely with engineering and marketing to implement design changes and track improvements

  • Contributed to brand consistency and helped build foundational UI patterns for later scale

Image of a Laptop on top of an eletronic device

Problem & Solution

Users were dropping off after signup and not returning to complete downloads or make purchases. The navigation was unintuitive, asset discovery was inconsistent, and license management was unclear.

Through deep user research and flow auditing, I redesigned the browsing experience, streamlined the asset preview and download process, and created clearer messaging around licensing. These updates reduced confusion, improved discoverability, and increased user return rates.

Research & Discovery

700+ Survey Responses: We analyzed the largest set of feedback we’d ever collected, uncovering key frustrations: unclear search filters, lack of asset previews, and download confusion.

  • 1:1 Interviews: Follow-up interviews helped surface nuanced behaviors, why users preferred third-party marketplaces or why they abandoned carts.

  • Heuristic Audit: I evaluated key screens using Jakob Nielsen’s principles and highlighted inconsistencies across the checkout and profile flows.

  • Competitive Review: Compared Graswald's UX to Poly Haven, Sketchfab, and Quixel to identify areas for parity and differentiation.

Responsive Designs

Although not mobile-responsive, I focused on a clean, distraction-free desktop experience. Key design upgrades included:

  • Asset Cards: Larger, clearer thumbnails with better labels and hover previews

  • Search & Filter UX: Improved hierarchy, multi-select filters, and category-based browsing

  • Licensing UX: Added inline tooltips and visual cues to explain usage tiers

  • Checkout Flow: Condensed multi-step process with error handling and cart-saving logic

More Screens

I redesigned the user dashboard to give artists better access to:

  • Purchased and licensed assets

  • Download links with version history

  • License usage information

  • Customer support and account settings

A focus on visual hierarchy, white space, and nature-inspired UI elements aligned with the brand’s aesthetic.

Learnings

Clear language and visual feedback are essential for reducing user uncertainty in transactional flows

  • Systematic research synthesis helped turn overwhelming feedback into actionable priorities

  • Designing for desktop doesn’t excuse complexity, simplification and consistency still drive engagement

  • When targeting creators, your design needs to feel useful and inspiring at once

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Graswald Case Study
OVERVIEW

Graswald was a nature-focused 3D asset marketplace that catered to digital artists and VFX professionals. As the sole product designer, I worked on improving the end-to-end user experience from browsing and purchasing assets to downloading and managing licenses. My work focused heavily on research, user feedback, and iterative design to reduce user friction and improve retention across the platform.

A black and white image of a handrawn logo
Image of a Gray to white soft gradient

YEAR

2023 - 2024

ROLE

Product Designer

SERVICES

Product Design

Ux Research

My Role

Led UX research across 700+ survey responses and multiple user interviews

  • Identified friction points in the browsing and download journey

  • Redesigned key flows: asset pages, checkout, onboarding, and account dashboard

  • Worked closely with engineering and marketing to implement design changes and track improvements

  • Contributed to brand consistency and helped build foundational UI patterns for later scale

Image of a Laptop on top of an eletronic device

Problem & Solution

Users were dropping off after signup and not returning to complete downloads or make purchases. The navigation was unintuitive, asset discovery was inconsistent, and license management was unclear.

Through deep user research and flow auditing, I redesigned the browsing experience, streamlined the asset preview and download process, and created clearer messaging around licensing. These updates reduced confusion, improved discoverability, and increased user return rates.

Research & Discovery

700+ Survey Responses: We analyzed the largest set of feedback we’d ever collected, uncovering key frustrations: unclear search filters, lack of asset previews, and download confusion.

  • 1:1 Interviews: Follow-up interviews helped surface nuanced behaviors, why users preferred third-party marketplaces or why they abandoned carts.

  • Heuristic Audit: I evaluated key screens using Jakob Nielsen’s principles and highlighted inconsistencies across the checkout and profile flows.

  • Competitive Review: Compared Graswald's UX to Poly Haven, Sketchfab, and Quixel to identify areas for parity and differentiation.

Responsive Designs

Although not mobile-responsive, I focused on a clean, distraction-free desktop experience. Key design upgrades included:

  • Asset Cards: Larger, clearer thumbnails with better labels and hover previews

  • Search & Filter UX: Improved hierarchy, multi-select filters, and category-based browsing

  • Licensing UX: Added inline tooltips and visual cues to explain usage tiers

  • Checkout Flow: Condensed multi-step process with error handling and cart-saving logic

More Screens

I redesigned the user dashboard to give artists better access to:

  • Purchased and licensed assets

  • Download links with version history

  • License usage information

  • Customer support and account settings

A focus on visual hierarchy, white space, and nature-inspired UI elements aligned with the brand’s aesthetic.

Learnings

Clear language and visual feedback are essential for reducing user uncertainty in transactional flows

  • Systematic research synthesis helped turn overwhelming feedback into actionable priorities

  • Designing for desktop doesn’t excuse complexity, simplification and consistency still drive engagement

  • When targeting creators, your design needs to feel useful and inspiring at once

Smooth Scroll
This will hide itself!
Graswald Case Study
OVERVIEW

Graswald was a nature-focused 3D asset marketplace that catered to digital artists and VFX professionals. As the sole product designer, I worked on improving the end-to-end user experience from browsing and purchasing assets to downloading and managing licenses. My work focused heavily on research, user feedback, and iterative design to reduce user friction and improve retention across the platform.

A black and white image of a handrawn logo
Image of a Gray to white soft gradient

YEAR

2023 - 2024

ROLE

Product Designer

SERVICES

Product Design

Ux Research

My Role

Led UX research across 700+ survey responses and multiple user interviews

  • Identified friction points in the browsing and download journey

  • Redesigned key flows: asset pages, checkout, onboarding, and account dashboard

  • Worked closely with engineering and marketing to implement design changes and track improvements

  • Contributed to brand consistency and helped build foundational UI patterns for later scale

Image of a Laptop on top of an eletronic device

Problem & Solution

Users were dropping off after signup and not returning to complete downloads or make purchases. The navigation was unintuitive, asset discovery was inconsistent, and license management was unclear.

Through deep user research and flow auditing, I redesigned the browsing experience, streamlined the asset preview and download process, and created clearer messaging around licensing. These updates reduced confusion, improved discoverability, and increased user return rates.

Research & Discovery

700+ Survey Responses: We analyzed the largest set of feedback we’d ever collected, uncovering key frustrations: unclear search filters, lack of asset previews, and download confusion.

  • 1:1 Interviews: Follow-up interviews helped surface nuanced behaviors, why users preferred third-party marketplaces or why they abandoned carts.

  • Heuristic Audit: I evaluated key screens using Jakob Nielsen’s principles and highlighted inconsistencies across the checkout and profile flows.

  • Competitive Review: Compared Graswald's UX to Poly Haven, Sketchfab, and Quixel to identify areas for parity and differentiation.

Responsive Designs

Although not mobile-responsive, I focused on a clean, distraction-free desktop experience. Key design upgrades included:

  • Asset Cards: Larger, clearer thumbnails with better labels and hover previews

  • Search & Filter UX: Improved hierarchy, multi-select filters, and category-based browsing

  • Licensing UX: Added inline tooltips and visual cues to explain usage tiers

  • Checkout Flow: Condensed multi-step process with error handling and cart-saving logic

More Screens

I redesigned the user dashboard to give artists better access to:

  • Purchased and licensed assets

  • Download links with version history

  • License usage information

  • Customer support and account settings

A focus on visual hierarchy, white space, and nature-inspired UI elements aligned with the brand’s aesthetic.

Learnings

Clear language and visual feedback are essential for reducing user uncertainty in transactional flows

  • Systematic research synthesis helped turn overwhelming feedback into actionable priorities

  • Designing for desktop doesn’t excuse complexity, simplification and consistency still drive engagement

  • When targeting creators, your design needs to feel useful and inspiring at once

Smooth Scroll
This will hide itself!